Projects

Donuts Model

3D Model
Blender
Lighting

I created a realistic stack of 3D-modeled donuts in Blender.

A stack of 3D modelled Donuts

Overview

As I continue to refine my 3D modeling skills, I recently took on the challenge of creating a detailed donut model then assembled them in a stack using Blender 4.0.

This project was inspired by “Blender Tutorial for Complete Beginners” by @blenderguru, a helpful resource that is packed with useful tips and tricks for navigating and mastering Blender.

Process & Techniques

  • 🔹 Modeling: Created the base shape using Blender’s subdivision modeling tools.
  • 🔹 Texturing: Used geomtry nodes for procedural textures and details to enhance realism.
  • 🔹 Lighting & Rendering: Experimented with HDRI lighting and cycles rendering to achieve a soft, natural look.

View the 3D Model

You can check out the full 3D model on Sketchfab: View on Sketchfabhere.