Overview
As part of refining my 3D modeling skills, I created a highly detailed stack of donuts using Blender 4.0. This project focused on procedural texturing, realistic lighting, and high-quality rendering to achieve a natural look.
Inspired by the Blender Tutorial for Complete Beginners by @blenderguru, this project helped me further explore Blender’s powerful modeling, shading, and rendering capabilities.
Check out the full 3D model on Sketchfab: View on Sketchfab.
Process & Techniques
- ✅ Modeling: Created the base shape using Blender’s subdivision modeling tools.
- ✅ Texturing: Used geomtry nodes for procedural textures and details to enhance realism.
- ✅ Lighting & Rendering: Experimented with HDRI lighting and cycles rendering to achieve a soft, natural look.
Technology Stack:
- Software: Blender 4.0
- Rendering Engine: Cycles
- Texturing: Procedural (Geometry Nodes)