Leadership in practice
How I bring people, priorities and technical decisions together.
- Leading people, priorities and delivery at 3D Walkabout

Leading a multidisciplinary team of eight across client projects, balancing product decisions, team capacity, budgets and technical delivery.
- Leading practical AI adoption at CQUniversity

Helping staff find useful AI opportunities through discovery workshops, responsible-use guidance and a community of champions.
- InVi AI: setting product direction around real platform constraintsFinalist

Leading an international team through wearable-platform trade-offs to demonstrate an AI-assisted inspection workflow. XRCC finalist prototype.
Blog Posts
Check out my most recent blog posts, where I share insights, experiences, and ideas.
Selected Technical Projects
A selection of projects showcasing delivery across AI, XR, and modern web systems.
Recognition, Programs & Platforms
Selected programs, releases, and recognition across immersive technology, software delivery, and digital innovation.
XRCC 2026 Finalist
Meta Horizon Start Program, Start Partner
Meta Connect 2025 - Invited Start Partner
Multi-Platform App Releases (Meta Quest, Android, iOS, Steam)
GovHack Winner (2019, 2022) & Runner-Up (2021)
QLD XR Hub Member
Independent projects and experiments
My independent studio and personal devlog sit alongside my employed leadership work.

FoVR Interactive
My independent XR studio, where I explore immersive experiences in VR, XR, and spatial computing. Projects likeForge of Elements and Smash Room explore new ways we interact, play, and build in virtual spaces.
Visit FoVR Interactive
Beardy Dev Adventures
A devlog and YouTube series where I share dev experiments, immersive gameplay, and lessons from my experience working in the digital industry.
Explore Beardy Dev Adventures







