Overview:
Designed and developed an AI-driven Virtual Assistant prototype in Unity that integrates speech recognition and voice command execution to create an interactive user experience.
Key Features:
- ✅ Voice-Activated Commands – AI processes speech input to trigger system responses.
- ✅ Real-Time Interaction – Provides dynamic feedback based on user input.
- ✅ Natural Language Processing (NLP) Simulation – Demonstrates AI’s ability to interpret and respond to user prompts.
- ✅ Unity Engine Implementation – Built using C# scripts in Unity for real-time interaction.
Technology Stack:
- Engine: Unity
- Programming Language: C#
- Speech Processing: Meta Voice SDK
- AI: ChatGPT API
Project Goal & Learning Outcomes:
- 🚀 Showcases AI-driven speech interaction inside a Unity-built environment.
- 🎮 Demonstrates the feasibility of voice control for gaming, XR, and automation.
- 🛠 Serves as a proof-of-concept for integrating AI-driven assistants into interactive applications.